Technology — A Living Signal Chain
From Body to Light
Nothing is pre-rendered. From the first gesture to the final projected frame, every stage is realtime — the orchestra and the image move as one.
01
Computer Vision
Hands, baton and body are read as one continuous stream of motion.
02
Motion Tracking
Velocity, direction and intent become the parameters that shape the field.
03
Generative Systems
Flocking, growth and interference give every performance its own life.
04
TouchDesigner
Gesture is mapped to force fields, particle systems and fluid simulation.
05
Realtime Rendering
A steady 60fps so the image breathes with the music, never behind it.
06
Projection
Large-format light turns architecture into a second body of the ensemble.
07
Interactive Installation
Beyond the stage, the field extends into spaces an audience can move through.